Also, a contribution from u/MitchPTI with alternative 9 companions combos:. I did a bit of Python scripting to see what other possibilities there are for 10 companions and am rather surprised to find that this combo you've found is literally the only option possible to get this many companions. Added automatic captain assignment to formations without a captain. To use this feature, assign a formation to a companion from the party screen. Once a battle starts the first companion/hero that is assigned to a formation is picked as the captain of the formation (this also works for AI parties). Captains provide formation-wide perk bonuses to their troops. If a captain dies or flees, the The following are tactical uses of Heroes from Mount&Blade and Warband that will allow one to optimize their party. One first must be aware of which hero hates which other heroes, as these conflicts will decrease morale and make it harder to keep your chosen heroes from leaving the party. However, note that it is possible to keep a hero in your party along with someone they hate if you balance 89 votes, 20 comments. true. Wait until you can craft 100k+ items before leveling characters you care about (hire companions you don't care about and use up their stamina and level your smithers to learn the right unlocks). Is assigning a governor worth it or its better calling those companions back to form more parties for more manpower when at war? governers drastically reduce settlement loyalty if they are a different culture (read: 80 percent of the time). not worth it at all. According to the wiki Matheld, Lezalit, Rolf, Alayen, Baheshtur, and Firentis are the noble with good personalities as vassals. IRRC Rolf, Firentis and Alayen** are the ones with upstanding and good natured personalities so they will be easier to manage than martial lords. NOTE: Give companions turned vassals fiefs early, or the fiefs you gGfu7T.